Version 1.0.3.0
Added level indicators
Reduced building
Reduced space requirement
Lighting added
Grass becomes hay.
The grass can also be removed again, as long as it has not become hay.
The grass drying can be found under placeable objects -> silos.
The mod has been tested in singelplayer mode on my map “Frohnheim” and on the standard map “Ravenport” and as far as free of errors.
The script is a new development for the LS19.
The script generates some information in the log, eg current levels of grass drying.
It is not Errormmeldungen but information.