MOD Manager for Farming Simulator 2019/2017 helps to manage the mods, greatly facilitates their editing and careful configuration.
Version 3.7.2.1
Added a graph that displays the power and torque of the engine at certain speeds. Now your configuration can be evaluated visually.
Added support for moddesc version 47.
The engine editor has been radically changed, all the calculations are now using the new formula (thanks asyvan) and accurate. Power and speed now depend on the parameters of torque (normRpm, torque), this change allows you to get the actual result of the configuration, and not just the engine itself. This is a test, but quite working, version of the editor, work on it will continue.
Added Polish language. Thanks – criss20ster
Interface languages ??are available: English, German, Russian, Ukrainian and others.
MOD Manager allows you to change such parameters as: category, brand, description, cost (purchase, designs, colors), capacity, transported crops, unloading and loading speed, engines (power, cost, daily maintenance, etc.), tank capacity with fuel consumption, braking power and many others. Everything is very simple and intuitive!
The program is able to independently rename the unacceptable names of the mods themselves, as well as eliminate individual syntax errors in the xml files. For this, the mod must be saved in the program.
There is a built-in functional DDS to PNG converter.
With the help of Mod Manager, you can install and remove mods. Note: if you check the box next to the parameter: “Unzip”, then the mod will be installed unpacked.
It also provides for their temporary deactivation, in case you are not ready to remove the mod now permanently. It will simply disappear from the “mods” folder, but you can always bring it back by clicking the “Activate” button.
It is possible to change the installation directory mods.
Important: for the program to work, it is necessary that the Microsoft .NET Framework 4.6.1 is installed on the computer.