Version 2.2.2.0 REVAMP REQUIRED
– Performance improvement for the power producing halls, 2 MW BGA, bakery, brewery, fertilizer production, fisherman, lumberjack and cheese factory
– Potato factory fixed erroneous collision at the silos
– Potato factory pallet delivery trigger and waste water marker moved appropriately
– Potato factory masonry texture improved
– Increased vegetable factory trigger for potato, onion and carrot
– Added French translation (Translator XTENNESIEX)
– Moddesk adapted to Giants version number
– Deleted some superfluous textures
– Moved vegetable factory loading and unloading icons
better late than never.
This is now my FED production pack.
The package is a summary of all placeable production mods made by me.
The Fed Mods package currently consists of
Fertilizer production (manure and liquid manure becomes fertilizer)
Seed production (from grain such as wheat + fertilizer we seed)
Fermenter (Grass and/or chaff becomes silage)
Feed factory (compound feed for cows and feed production for pig feed)
Refinery (canola or sunflower becomes diesel and pig feed)
More mods will follow in the next weeks/months.