Welcome to the Southern Harz Nature Park and the green Southern Harz karst landscape, which is unique in Europe, in northern Thuringia!
The map extends from the outskirts of Nordhausen in the west to the border of Saxony-Anhalt in the east, approx. 10x4km area!
Changelog 1.2.0.1:
Increased modDesc version
Fixed terrainShader
Contents:
4x map
Map is based on real landscape in the southern Harz (no fantasy map)
20000 fellable trees
92 fields (total 255 buyable areas)
6 villages
Pedestrians in places
Autodrive courses already integrated
AI cars can now freely decide where to go, to all locations and obey the speed limits
snow roofs
more ground angle
Collectibles old coins (partly difficult to find)
moving fish/ducks/planes/migratory birds/…
Church tower bells always ring on the hour (number of bells to match the time)
additional sounds
Ball warehouse northeast of Herrmannsacker
Seeds and fertilizer can still be replenished from the upper courtyard
Lumber Mill produces Log Boards needed for Pallet Manufacturing
Bakery can also produce buns
Productions values rebalanced
Harvest amounts and prices adjusted
there are 2 outlets
Productions: greenhouses, dairy, grape processing, sawmill 2x, pallet manufacturing, mill, bakery, BGA
and much much more…
A notice:
At the start you can press “no” when asked about autodrive courses, since courses have already been run in