FS19 Buildings

Animal Food Pack 1.0.0.2 Mod


This animal food pack contains 9 different buildings that are needed for the production of food.
The mod also adds a mixed feed bigpack and 4 new FillTypes.

Mixed feed bigpack:
Costs: 250 €, Capacity: 1000l

Turnip shredder:
chops sugar beets into beet pulp, consumes diesel for this and produces compost as a waste product.
Construction costs: 25000 €, daily costs 10€, processes 25000l per hour, stores 250000l beet pulp.

Hay dryer:
Dries grass to hay, consumes diesel.
Building costs: 50000 €, daily costs 10€, processed 10000l per hour, stores 1000000l hay.

Silage fermenter:
Ferments grass and/or chaff to silage, consumes diesel.
Construction costs: 50000 €, daily costs 10€, processed 25000l per hour, stores 2500000l silage.

Straw chopper:
Processes straw into chaff, consumes diesel.
Construction costs: 50000 €, daily costs 10€, processes 10000l per hour, stores 2000000l chaff.

Feed mixer:
Mixes straw, hay and silage to mixed fodder, consumes diesel.
Construction costs: 100000 €, daily costs 20€, processes 10000l per hour, stores 5000000l mixed fodder.

Compound feed store:
Stores compound feed as bulk material, can be stored as bulk material or pallets.
Construction costs: 25000 €, daily costs 10€, stores 120000l compound feed.

Grain grinder:
Crushes any kind of grain to cereal meal, uses diesel for this.
Construction costs: 25000 €, daily costs 10€, processes 25000l per hour, stores 1000000l grain meal.

Potato digester:
Washes and boils potatoes, uses diesel and water.
Construction costs: 25000 €, daily costs 10€, processes 10000l per hour, stores 1000000l cooked potatoes.

Pig feed mixer:
Mixes pig feed from 2 different varieties.
[Comfort feed > boiled potato, rape or sunflower seeds and corn.] [Fattening feed > grain meal, soy beans and beet pulp.] Construction costs: 100000 €, daily costs 20€, processes 25000l per hour, stores 5000000l pig feed.

The mod works only in conjunction with Global Company.
http://www.farmingsimulator19mods.com/globalcompany-v1-4-fs19/

Some buildings are courtesy of Lunchbox.

Changelog version 1.0.0.2
– Straw chopper: Edit lamp collision for AD and CP
– Unloading animation edited
– Small defects removed

Changelog version 1.0.0.1
– Season mask set
– Clear Areas improved
– Lamps added
– Hotspots set
– marker set
– Light made switchable
– Warning stripes made fade out
– Trigger markers made fade out
– Display error fixed
– FillPlanes at the straw chopper are now moving.
– Display for Diesel in GUI at the mixer has been corrected.
– Building moved to new category (AgraZ)

Credits
ZoddelZockt

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