This version of the pack includes the following features:
New hits:
1 neutral 20 ‘tank (MultiFluid)
1 ATC 20 ‘tank (MultiFluid)
1 PCS 20 ‘tank (MultiFluid) (thanks to Sprinter)
1 Shell 20 ‘Tank (diesel only) (thanks to Sprinter for assistance with the danger symbols)
The Tank Containers (MultiFluid) have all the overload functions. They can be filled with water at the lake.
The tank container (diesel) can be used to transport diesel and to fuel vehicles
To fill and overcharge the tank container, the lid (N) must be opened
changes:
The exactRootFill Dings now looks a bit up and down from the container. He will not be covered by Collis any more and thus he can now be loaded with everything:
Going down from the thresher goes (take big Drescher)
Overloading of the truck is limited. Since the containers sit relatively high on the vehicles, the snorkel net comes completely down. Fiddle a little with big devices
Loading with conveyor belt goes
Loading with bucket is (same restriction as with the transfer vehicle)
The containers can now be loaded without a vehicle when they are on the ground
For trucks and wheel loaders, it is advisable to load on a small elevation, so that the vehicle with the container is slightly lower.
If the containers are on top of each other, the overloading should go from one to the other too (but I tested net)
bug fixes:
none
little things:
none
Annotation:
none
Logfehler:
none
Releases:
Uploading to other websites is not allowed.
Reproduction and / or modification of the models for re-publication requires my release.
changelog:
V1.0.0.3, 30.12.2018, initial version
V1.0.1.0, 02.01.2019, fixed log error
V1.0.1.1, 04.01.2019, maintenance update
V1.1.0.0, 09.02.2019, 40′ ColliFix, new Skins
V1.2.0.0, 16.02.2019, disChargeNode fixed
V2.0.0.0, 02.03.2019, added 30′, 45′ and gas Tanks
V2.0.0.1, 04.03.2019, HotFix removed TensionBeltObject
V2.1.0.0, 16.03.2019, new Skins, new shop category
V3.0.0.0, 18.04.2019, reworked fillable, new TankContainer, moddesc 43