There are 12 fields on the map, 2 of them in the property.
Cultures are standard.
Standard animals.
There are several productions.
Animation of the gate and light.
There are automobile traffic.
The map spelled dirt.
The chopping script of straw.
Starting technology.
Changes:
There was a meat-packing plant and two new points of sales.
The quarry is slightly altered, the animated excavator and sand are loaded from under the conveyor.
A new point of purchase of animals has been made.
Also replaced the default trains to domestic ones, these are those that are sent for sale.
On the map appeared night lighting (turns on automatically at 21.00 pm).
Added new sounds.
I fixed all the jambs that I found on the map.
Added a few static objects for the atmosphere.
IMPORTANT: In the folder with the map there are screenshots of what and where to carry, there will also be packs of zilov which are 100% working with the meat-packing plant. Other fashion did not try there already, look for yourself.
Since the card was tested without mods, then before writing that the game crashes and so on, when you start the card, I beg you to carefully review your mods.
If you find some shoals (may not have looked somewhere) write correct.
The second map update will be associated with the replacement of all cardboard trees under the season mods ”
Author’s words:
Added full support for the mod season. Posted by: apple trees and greenhouses, changed a little sawmill (only need logs) and the dairy, cleaned the seed tiger and fertilizer (added a protivovitel (on the base) and fertilizer production (sell where greenhouses)) well, and so on the little things to change!
Changes:
Added icons for PDA.
Changes (04.08.18):
Unknown. Career from scratch.