The map was created on real terrain, but due to the limited size, it was significantly reworked, and also simplified for the sake of performance. – Map size 2048 x 2048; – 50 fields of various sizes; – Standard animals and cultures; – Many points of sale; – Pedestrian and car traffic; – Support for the “Seasons” mod; – For the production to operate, the presence of a “Global Company” is required.
Changes v1.0.7.5:
– Almost completely redone (over 90%);
– The number of fields has been increased to 50;
– Fixed critical bugs, for example: a bug with tree planting;
– Added alfalfa, ammonia, straw from corn and soybeans;
– Added a sand pit;
– One reseller of animals is divided into 3;
– Replaced all houses, re-textured a lot of objects;
– Increased detail, with all the consequences;
– Added production (RybHoz, biofuel production, sawmill, bakery, flour production, feed production), the GlobalCompany mod is required to work; – Added an etchant; – Added several stacks (hay, straw, alfalfa hay) and equipment for working with them (drag, forks for transportation), the GlobalCompany mod is required to work; – Borrowed a barrel for transporting fish from the “Dawn” card; – Own soil map; – Various fixes and improvements.
Unpack the archive! The archive includes:
– Map;
– Additional climate for the “Seasons” mod.
Known problems: For some reason, biogas is not loaded, you need to buy it yourself (the site is allocated for this).