The expanded butcher’s shop processes cows, pigs, sheep, chickens, ducks, goats and horses into meat.
Version 1.0.0.3
– Horses can now also be processed
In version 1.0.0.3 I have adjusted the production overview slightly,
the list has become shorter, ALL functions have been retained.
Before the mod is replaced in the mod folder,
the INPUTS MUST BE EMPTY, i.e. please run production empty before replacing.
All inputs have been re-registered to shorten the list.
Otherwise, the quantities of inputs can be credited in
DocumentsMy GamesFarmingSimulator2022savegameplaceables.zip.
Thank you for the numerous downloads!
With the help of animal transporters, production can be supplied via the animalTrigger.
Production Revamp and Enhanced Animal System are absolutely necessary.
The animals delivered are converted to a new fillType and credited in production.
Cows, pigs, sheep, chickens, ducks, goats and horses can only be processed if they have a health of over 75%.
In addition, the butcher shop is only open from 7:00 a.m. to 7:00 p.m.
– Price: €179,000
– Daily maintenance: €179
– Cycles per hour: 1
– Cost: €17 per hour