FS 22 Objects

Butcher v1.0.0.3 Mod


V1.0.0.3
Economy of production adapted to real butchery

V1.0.0.2
ModHub release

V1.0.0.1
Input volume increased for pig, sheep and chicken
Input mass increased for cow, pig, sheep and chicken
Due to the production of meat, the value per animal is now twice as high as a direct sale at the stable

The butcher’s shop processes cows, pigs, sheep and chickens into meat.
With the help of animal transporters, production can be supplied via the animalTrigger.
This feature came with Production Revamp added.
Production Revamp is mandatory.
The delivered animals are converted into a new fillType and credited in production.
Cows, pigs, sheep and chickens can only be processed if they have health over 75% and are older than 6 months.
In addition, the butcher shop is only open from 7:00 a.m. to 7:00 p.m.
– Price: €179,000
– Daily maintenance: 179€
– Cycles per hour: 1
– Cost: 17€ per hour

Credits
Script by Achimobil, braeven

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