Welcome to Central Germany!
Central Germany is a map which was built purely fictional, but reminds of regions in Central Germany.
The map offers 159 fields, 2 BGA, 18 buyable and buildable farms, 30 meadows and 4 forests.
Changelog 1.6.1.0:
Fixed a bug that occurred when playing with StrawHarvest and Maizeplus
Changelog 1.6.0.9:
Balanced new fruits
SeasonsMod support
Vehicles and silo added in SP
Eggs can be sold at the agricultural trader
Changelog 1.5.0.8: (download deactivated)
Everything ready for ModHub-Release
Changelog 1.5.0.7: (download deactivated)
Corrected an error that occurred when using Courseplay
Farmlands revised again (not final)
Changelog 1.4.0.6: (download deactivated)
GlobalCompany removed (not required anymore)
Structure revised again
Changelog 1.3.0.6: (download deactivated)
Fetched a few trees back to the ground
Added English names
Shop exit widened and fence removed
Fence removed at the gas station
Prices for courtyards reduced
Player now has 1 farm and 1 field in “New Farmer” mode
Folder structure revised and organized a bit (approx. 100MB less)
GlobalCompany added
The first new fruits added (carrots, tobacco, spelled, rye, cabbage, red cabbage, beans, onions, asparagus, hops)
Changelog 1.0.0.0: (download deactivated)
Annoying waterfall noises on field 33 (formerly field 27) removed
Raifeisen changed to give the Autodrive driver the opportunity to unload independently
Most of the fields are square
Farmlands redefined
Added more yards for the MP
The swastika? !!? from trees?!?! on meadow 18 (formerly meadow 17) removed
General file size minimized (from about 1GB to 560MB)
Trees at the end of the fields (long edge) removed to make the helper’s job easier
Growing grass added when texturing with grass
If there are problems please report!
We all want to get the best out of this map :)