Push Release 7.0.1.10
noReverse added for some towed Plows, as they work better when not pushed back, #1307
gsHudVisibility 0 now works for all CP HUDs, #1312
Added copy and paste courses to the HUD, #1315
Band aid for #1329 , should now always drive to the lane offset from the HUD.
Some more Notifications added and where they are displayed.
fixes #1349
Push Release 7.0.1.8
Small AI Menu and GUI fixes.
Some small MP fixes.
Ingame Help Menu added
Fore more Information, pls read #1266
Vine worker added #49 #1292
This vine worker have some conditions to work correct.
Please stick to the suggested values for the generator and the vines, written in the ingame help menu.
Push Release 7.0.1.7
Potato harvester self unload fix #902 #1079
fix unfolding baler #1239
Saves the hud start position and lane offset #1227
Turn fix for #1252
Should fix mp info texts #1220
Added user setting to disable the player mouse event for info texts #1214
Added debug channel event
Small fix for AIMessageErrorIsFull in mp
Added more console commands for dev.
Push Release 7.0.1.5
Infotext display added: #423
Added a new info text window.
With mouse click on the message, the vehicle will be entered.
While the message is hovered, the vehicle name is displayed.
Info text are finished, empty, full, fuel almost empty, fuel empty and broken down.
When the driver is released with a message, then the message is only being reset,
once a player enters the vehicle.
Added optional sowing machine setting. #1072
The forage wagon waits until it’s completely filled now. #1167
Added setting to stop the driver, when the silage additive is empty.
Turn off cutter for harvesters while waiting for unloader.
Fuel save added for harvesters. #140
Add option to prefer custom fields. #1113
Small hud adjustments.
Convoy deadlock fix #1140
Another Convoy fix #1166
Fix for 180 turn offset multitool
Fixes hud play button not active, when driveToFieldWorkStartStrategy is active.
fixes #1162
Small MP fixes