Automatically changes the timescale based on current time, so you for example can have slower days and faster nights (or vice versa)
Smoothly transitions to the target timescale during dawn or dusk. Manually changing the timescale during this will abort the transition.
Adapts to the map and season, so it matches the actual sunrise and sunset.
Uses Game Settings, no extra buttons to find or remember.
Works in multiplayer, but changing settings in-game on dedicated servers hasn’t been tested.
Skipping time or changing available timescale options (e.g. with EasyDevControls) can make things behave weirdly until the save is reloaded.