Eastbridge Hills v 1.2 Map
Good evening to all,
This is my first world in which I’ve ever tinkered a bit and from which I am very grateful for suggestions and serious criticism.
Introduction
Changes
Change Log
known error
Mods
Credits
Miscellaneous.
1. Introduction:
As already mentioned, this is my first map.
I am relatively quickly disturbed a few things at the orginal Westbridge Hills map. At most, this was that the barn was so far away from the farm itself. So I’ve started to inform me of videos and tutorials on the subject portfolios. A special thanks at this point before the Manuel of Modding-Welt.com for his great tutorial “learn folders without prior knowledge”. Without Him, I probably would not even started yet.
2. Changes:
Cowshed incl. Manure, slurry and milk were placed on the farm.
two silos was placed on a Farm
Heuverkauf was shot
several buildings away without functional / moved
Courtyard paved (for example placeable building)
Farmhouse has been moved to the position of the former cowshed.
new routes created.
Enlarged chicken freewheel
Start vehicles were changed
3. Change Log
Version 1.0
Cowshed incl. Manure, slurry and milk were placed on the farm.
two silos was placed on a Farm
Heuverkauf was shot
several buildings away without functional / moved
Courtyard paved (for example placeable building)
Farmhouse has been moved to the position of the former cowshed.
new routes created.
Enlarged chicken freewheel
Start vehicles were changed
4. Known errors
We have a few icons on the minimap in the wrong position !!
PDA map is still displays the map of West Hills Bridge !!
5. Mods
In the map only standard buildings are built and no mods inserted (Standt V1.0)
6. Credits
Again, many thanks to Manuel of Modding-Welt.com for the great tutorial again.
Otherwise, many thanks to the Giants for the standard map Westbridge Hills
7. Other
About or suggestions I would be very happy. The same applies for tips and tricks regarding the PDA.
Version 1.2
Die PDA Symbole sind nun an der richtigen Stelle
Version 1.1.
verschiedene Fehler behoben (z.b. Einstreueffekt geht jetzt) Fehler mit nicht vorhandenen Kühen behoben