Production 2.1
– New large greenhouse for tomatoes, strawberries, lettuce, cauliflower, red cabbage, mushrooms, pumpkin and raspberries
– New fruit tree plantation for peach and Mirabelle plums
– Orchards, Sugar Mill and Pulp Mill Water level increases when it rains
– Added sugar factory shift operation for sugar cane
– Sugar factory capacity for sugar cane increased
– Dairy side gates no longer open automatically when using an additional script
– Workshop Added extra trigger for maintenance in the parking lot
– XXL BGA collision with digestate removal appropriately shifted
– Fixed colli box at the separator
Better late than never.
This is now my FED production pack.
The package is a summary of all placeable production mods made by me.
The Fed Mods package currently consists of
Fertilizer production (manure and liquid manure becomes fertilizer)
Seed production (from grain such as wheat + fertilizer we seed)
Fermenter (Grass and/or chaff becomes silage)
Feed factory (compound feed for cows and feed production for pig feed)
Refinery (canola or sunflower becomes diesel and pig feed)
More mods will follow in the next weeks/months.