FS 22 Maps

Griffin Indiana 22 v1.2.0.0 Mod


Griffin is a Real life town located in Southern Indiana, USA.
The town and area are typical of older Midwestern settlements. Most farmers today plant maize, soybeans and winter wheat here.
However its your time to take the reigns and shape this sandbox friendly map the way you want.
This is a complete rebuild of FS19 Griffin Indiana.

Local Legend:
Bigfoot has apparently pulled up stakes and moved on, as there have not been any sightings or howls in months.
The locals think during his stay he would take valuable coins from them and drop them in random places,
do to the fact he lacked proper pockets. They believe he was doing this in frustration over the farming noise.
If you find these golden coins they will help you a little in your new farming endeavor,
He also left a message with every one of them.
Find them all for a nice reward. So keep your eyes open and happy farming.

Map Features:
Highly Detailed
Real World Location
Real Terrain Data
Real Soil Data for Precision Farming DLC
Real off Map Border Image
Custom Area Growth Calendar
Custom License Plate
Custom Farm Workshop At Main Farm
Usable Buildings on Farms
Standard Crops
Field Contracts
Baling Contracts
Collectible Coins
Working Train
Pedestrian Traffic
Vehicle Traffic
Ai Splines
Helper Friendly
Small/Medium/Large Fields
Fields Easily Merged
Large Riding Trail Network
Main Roads Will Not Accumulate Snow
Roads Ownable Free
Deco Bush Mowable

The Numbers:
100 Collectible Coins
18 Train Cars
15 Minute Train Interval
21 Paintable Terrain Textures
3 Built in Placeable Old Barns
1 Built in Placeable Old Fermenting Silo
5 Production Points with Farmland acquired when purchased
26 Buyable In Town Residential Lots with Barns Individually Sellable
7 Buyable In Town Empty Production Lots
1 Buyable Motel Lot, Hard to see on PDA
2 Buyable Campground Lots, Hard to see on PDA
1 Main Farm with all Buildings Individually Sellable and Fencing Removable
8 Auxiliary Farms with all Barns Individually Sellable and Fencing Removable
3 Farmlands Dedicated For Forestry
16 Farmlands Wooded and Meadow
31 Farmlands with Arable Fields 220ha
7 Farmlands with Grass Fields 14ha
234 Hectares Total Ready To Be Worked
106 Farmlands Total
10250 Trees

Support Thread at Giants Software Forum
Only support for downloads from Giants Farming Simulator ModHub

Changelog 1.1.0.0:
SAVE SAFE UPDATE
Fixed Train Not arriving
Fixed Floating trash at Gas Station
Fixed Various Visual glitches
Changed Store vehicle spawn location by rotating 90 degrees at dealership
Changed Farmland 97 to be sellable after purchase
Changed Train rental fee to $100 per Hour
Changed Utility Department “Buying Station” prices to 5% less then store purchased products
Changed HH Milling and GW Elevator “Buying Station” prices by lowering to match max sell price on Normal Difficulty
Changed Removed collision on pole at corner of Main Farm Road and East/West County Road intersection.
Changed Moved poles closer to white fence on main farm road.
Added Slurry for purchase to Larson’s Animal Dealer
Added Sugarbeet for purchase to GW Elevator
Added Custom Workshop Garage to Store Build Mode
Added Custom Lighting
Added Sounds from GRIN19

Changelog 1.2.0.0:
Fixed visual pedestrian head visible above ground by Laundromat while walking
Fixed Larson’s Manure Buying station to allow filling of manure spreaders and all trailers
Fixed can not sell corner house lot West of baseball field after purchase
Fixed visual light from lanterns still visible regardless of seasonal changes
Fixed visual compressed trigger icon at water tower fill station
Fixed missing snow mask under gas station awning
Fixed missing asphalt terrain painting texture
Fixed border collision
Changed various buying stations accepted products
Changed code in sellingStationTrain.xml to alleviate mod conflicts with train contracts
Changed train cars to ease loading and increased fill capacity to 1.71 million liters
Changed GW Elevator Storage Silo to 10 Million liters, Storage fee remained unchanged at .005 per 1000 liters
Changed Fermenting Silo Mod input/output order for better viewing in Production Menu
Changed foliage and terrain around Farmers Market grate
Changed wall and utility pole position intersection of Main St. and Larson’s Animal Dealer road
Changed made adjustments to dealership vehicle spawn and fenceing to add more space
Added Potato and Sugar beet to Larson’s Livestock Buying Station
Added Cotton to Farmers Market
Added Canola, Soybeans, Sunflowers, and Maize to Farmers Market
Added Contracts to Farmers Market
Added Contracts to Spinnery
Removed siren sound from downtown

NOTES:
SAVE SAFE UPDATE
Fix for corner lot by baseball field only takes effect on New Save
Foliage and terrain changes around Farmers Market Grate only take effect on New Save
Train car changes only take effect on New Save
WARNING Baling contracts to Mount Vernon,Ill via Train should NOT be generating
WARNING DO NOT except any bale contracts including cotton to Mount Vernon,Ill via Train.

Credits
ajFarmer

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