Welcome in Tuscany, “Every hill has a village. Every village has a story. Every story has a secret to tell and experience”. This map is set in Italian territory, especially in the Tuscany region; the map is partially real and was developed in an essential way to make the game enjoyable and smooth.
Main characteristics:
– Map with 102 fields, mostly hilly, of different form and dimension.
– Fields created with the possibility of being combined.
– Vineyards of red and white grapes.
– Intensive production olive groves and trees with ‘umbrella’ machine harvesting.
– Greenhouses with plantation and nursery.
– Complete farming company with four fenced areas for animals, silos, garages in Italian style.
– The production chains of the base game are scattered all over the map.
– All the products of the game can be sold in different shops.
– Five areas can be bought to install new productions or to build new customised farms.
– The map is ready for Precision Farming and uses a customised map of the ground.
– Wide forest areas.
Game suggestions:
– Purchase tractors with power appropriate to the implement.
– If you want to use of helpers, it is recommended to manually work the perimeter of the field at least twice and then proceed up and down.
– Medium-sized vehicles and tools up to 8 metres are recommended
Changelog 1.1.0.0
This update has brought a lot of changes and new things so a new save is mandatory.
Changes made
– completely rebuilt the main farm, the whole farm is now posisionable and therefore demolishable
– removed bales that gave problems on consoles
– corrected water marker in quicklime production
– correct leveling of the stone unloading trigger for quicklime production
– fixed placement of some fences
– fixed problem that didn’t allow to sell some fields
– corrected land numbering, now the fields have the same number of farmlands
– correction of white and red grape juice pallets
– removed trees that gave limitation “too many trees”
– changed asphalt texture
– added new fruits
– placeable returns, shelves and lampposts
– insert new productions
– added new fuel service area
– fixed minor bugs and fixes
Changelog 1.1.0.1
no new save required!
– fixed land prices
– fixed problem that didn’t allow sale of field 10
– fixed lands/buildings/vehicles available at the start of the career
– sidewalk added to the borough church above the main farmhouse
– fixed grass cutting problem on white grape vineyards
– added store items
– added decorative background in the map
– fixed minor bugs and fixes
Changelog 1.1.0.2
no new save required!
– correct functioning of white grapes with restoration of grass cutting and cultivation
– modified cow stable by mistake on manure heap
– made cow manure heap positionable
– insert various types of decorative grass to paint
– fixed minor bugs and fixes