V1.0.0.6 – Reloaded
fixes:
– Pigs and cows no longer produce manure
– Fixed Ponystall straw tarp – Improved
pigs NavMesh (fixed freeze)
– Corrected incorrect help text on potato storage
– Water from the dog was incorrectly displayed in the farm silo
– Pig feed price increased (15.000L cost now about 20.000 €) (can vary by the whole price model of the LS)
– help text corrected at the pigsty (2 instead of 3 piglet boxes)
– wrong texture path at Manure Bale fixed (Error: cant load resource …)
– Script for visible juveniles did not work as intended, more and more juveniles were displayed after each save.
– Tip Colli installed at the pallet filling line (to prevent the material from accidentally getting under the machine)
– Effect on the Künzel GrainMaster fixed
– FillTrigger at the grain shot slightly increased
– PDA map corrected to field 5 (Field view was inconsistent with the real field)
New features / changes:
– the lady at the yard removed again
– SkipNight script removed (too many problems is no longer needed)
– FastForward Mod / fast forwarding is now no longer blocked (the whole machines or factories now work independently of the set game speed )
– figure from the village shop optimized
– liquid fertilizer in IBC containers can now be sold at the Regional trade and Raiffeisen (user request)
– camera for pallet filling installed (known from the streams) for better readability of the display
– Placeable things can now back in potato storage on the Forecourt will be placed.
– Manure storage now has a PDA icon for faster jumping.
– Gold nuggets are back in there, but where and how to get there, I will not betray
– Dirt on feed troughs disabled in the animals
– pig
manure is now in the way of the pigsty – Animal prices are again standard, pays otherwise not really
– pallet filling plant to crap expanded, it can now itself dung bales are produced (good for the greenhouses or for sale)
– expanded sales points, it can now also be sold dung and silage bales at the agricultural trade and Raiffeisen. (Pallet point of sale)
– pressed silage and hay bales can now also be sold on the agricultural and Raiffeisen market
– Kuhstall has now got a feeding trough
– Meadows at the farm are now fertilizable (either anticipate new game or simply clear the cultivator_density.gdm in the savegame, please note reset your fieldwork, Cultivate, plowed, etc.)