IBERIAN SOUTHLAN V1.75 FS 2015
Hi, here is the version for FS15 of Iberians Southland, at present is in beta version, but you can
play with normally.Well, to continuation you can see the different places where you will find
different product for the various production:
A – Sell Woolpalet.
B – Sell beef, pigs and lamb.
C – Production Kalk.
D – Fabric Cement.
E – Sell wood.
F – Buy tree planting.
G – Production Hops.
H – Sell beef, pigs and lamb.
I – Sell Wood.
J – Fabric Beer.
K – Point for limestone and gravel.
L – Point for sand.
Remember, this is the first version, is only a beta, the map is in W.I.P., need more tree and
more details. You need the following mods for operation:
– http://www.farmingmods2015.com/multifruit-v-3-0-mod/
– http://www.farmingmods2015.com/animation-map-trigger-v-1-0-2-mod/
– http://www.farmingmods2015.com/universalprocesskit-v-0-9-8-mod/
– Map Buyable Object Fs15 –
– http://www.farmingmods2015.com/compostmaster-modpack-kompostier-anlage-fs15/
Optionals Mods:
– http://www.farmingmods2015.com/guellemistkalk-modpack-for-ls-15/
– http://www.farmingmods2015.com/choppedstraw-mod-v-15-0-03/
– http://www.farmingmods2015.com/soilmod-soil-management-growth-control-v2-0-x-mod-2/
Mod recomended:
– Umbrella Estupiña – [Colecta de Olivas]
– Kotte Garant TSA – [Transport/Unload Slurry]
– Zunhammer Water – [Transport/Unload Water]
– Zunhammer Diesel – [Transport/Unload Fuel]
– Fruit HUD TexT –
– PistVan Box – [Transport Oil & others.]
– PistVan Boxy – [Transport Oil & others.]
The map included different vehicles for all fruits.
Regards and enjoy.
v0.95 Beta:
Delete trees, only pine and same polar.
Add trees paintables for all map.
More angle terrain.
New Fruit HUD
Weight file 388 MB.
v1.0:
Changed grass textures (crop and land).
After selling point for solid and liquid manure.
Added digital markers for all storable.
Fixed problem with indicators of lime and hops.
Added combine TC5.90 MT.
Combine relocated, comb, hurliman, Brantner and counterweight.
Has been added roost (raising chickens) increases to 408 mb map.
Added weeds (multisprayer).
The angles of the land, concerning the lines making the worker have been restored.
Fixed problems with the boundaries of the fields, some gave error “this field is not yours” in certain areas.
Solved problem loading limestone completely fills all trailers to accept this type of load.
Added oat, spelt and rye straw to the point of sale at the farm.
Icon Roost Map.
Adjusted selling cattle prices.
v1.5:
Ready soilmod (see the last video!!).
Ready chopped straw.
Ready GuelleMistMod.
Relocated stores in area of cows.
Added compost soil with two outlets and functional with soilmod.
Added RecicleCenter fertilizer production.
Fixed problem with sound trigger animation map.
Added GasExtended (fuel is stored at the farm).
Added spelled the farm silo.
Fixed tape discharge area cow manure.
Placeable added two types of olives, producing 25 and 38 kgs.
Added cooperative for processing olive oil, olive oil, sunflower and olives also buys.
Added function sunflower processing mill (MolinSur) produces sunflower oil.
Added new access to field 52.
Added more traffic.
Added new access to the farm shop.
Added field with 538 olive trees.
4 field ready for planting olive trees.
Decor ground with short grass.
Added prepared terrain for placeable near the field 89.
Added prepared terrain for placeable near the sheep zone.
Added store for gravel, limestone, sand and compost.
The Seedmaster2k15 produces seeds (seeds), not semillas2 (seeds2), the sowgame can be filled.
Added heaps of gravel, sand and limestone in quarry.
PDA fuller.
Added circuit near the quarry.
v 1.75:
Added loader Wagons Bergmann HTW65 MS
Added implements EasyFlow 300 MS
Added tomato and cucumber to shovel (frontloader and wheelLoader)
Change dinkel (DE) to spelt (EN) in triggers, sell points, tippers,…
Change texture fillplane for tomato and cucumber.
Fix bug with conveyor belt tomato and cucumber in farm.
Added new particle for fruit no originals.
Fix sprayer and fertilizerSpreaders for soilmod.
Added kalk to manureSpreaders.
Changed script for multifruit.
Solved problem with straw oat, rye and spelt (now you can sell).
Added oat, rye and spelt windrow in cow, pigs, beef, lamb and chicken2.
You can use oat, rye and spelt windrow for produce compost soil.
New way farm to cowzone.
Fix problem with mapbuyableobjects.
Change forest zone near field 62 to SiloGroup zone.
Shortgrass for all map, in the field disappears when you plough it.
Added weighbridge in BGa, SiloGroup, Port and freightYard.
All vehicle accept all crops with new zzz_multifruit.zip.
Two version, GMK for soilmod, chopped straw and guellemist mod & other with nothing or chopped straw and guellemist mod
GMK Version only original crops and tomato, cucumber.
Added GMK version fabric for sugar.
For continue your savegame delete the next files when you have harvested all:
– fruit_density.grle
– splitShapes.gmss
– TierrasDelSurIberico.i3d.terrain.dynlod.cache
***Soil & GMK version has only added tomato, cucumber and hemp, if you have not stored any original culture I recommend selling it.***
Did this really cute thing where it tries to reference a .lua file called “FruitUtil.lua” that I can’t even prove exists. Version 1.5 didn’t work for me for a different reason, and I was hoping this one would. I would really like to play on this map, but iIdon’t know where to start on troubleshooting.