‘Interactive Control’ is a global script mod for Farming Simulator 22.
Changelog (1.1.1.0):
Updated translations: russian
Fixed InteractiveButtons not working
While this mod is active, you are able to use many other mods that support Interactive Control. With IC you get the possibility to control many parts of several (prepared) vehicles interacitvly.
‘IC’ provides different possibilities to interact with your vehicles. You can use click icons that appear when you turn on IC or when you are nearby. Another way for interactive handling is a key binding event. The controls are able to be used as switch or to force a state. All interactions are generally possible to use from the inside and the outside of a vehicle.
Using the controls you can steer different things:
Play animations (e.g. to open/close windows, fold/unfold warning signs, …)
Call specific functions (e.g. Start/Stop Motor, TurnOn/Off tool, Lift/Lower attacher joints, …)
ObjectChanges (to change translation/rotation/visibility/…)
For further informations: README on Github.
Changelog (1.1.0.0):
Added translations: italian, russian, polish, czech
Added mod compatibility with ‘FS22_additionalGameSettings’
Added auto spec insertion into more vehicleTypes
Added various warning messages while functions are called
Added various new functions, see README
Added various settings in game menu
Fixed not working while indoor cameras use outdoor sounds
Fixed various small things
Optimized function for attacherJoints lift/lower for more functionality