Multifruit | incl. Revamp Script | Tobacco, hemp and hops (including equipment) | New Animals
Version 5.0.3.3
Goat milk trigger fixed
In the sheep and cow barn, the foliage was reworked again because of animal grazing
Moved the action trigger (unload logs) to the driver’s side at the sawmill
Added translations: Italian (Thanks Olli), Russian (Thanks ArtV)
You don’t need a new savegame
Version 5.0.3.2
Fixed bugs with the sheep and goats. Wool and goat’s milk are produced again
All stables where animals eat grass have had their foliage adjusted.
AnimalGrazing is now properly supported and animals will eat the painted grass.
The following has been changed in version 5.0.3.1
Now either sunflower or rapeseed for diesel production
Added mineral feed to the cows again
Basic feed now works again for pigs
Carrots added to horse feed as a booster
Pigs can now also be fed with red and white cabbage
The sheep need grass and hay to get 100% effectiveness
Added Triticale to seed production
You don’t need a new savegame
Version 5.0.3.0
Patch 1.8.2.0 is required for this version
Giants animal stables revised:
Pigs with water triggers
Horses with water and straw triggers
Sheep with water and straw triggers and goat milk
Cowshed with water trigger
Chicken coop with water trigger
Sheep and Goat Stables now also consume straw
The stables can be found normally in the shop.
Diesel has been added to the refinery during production
Herbicides have been added to the production of the fertilizer factory
PrecisionFarming Multifruit and Compost Ready
If you want it, download Precision Farming Multifruit and Compost and replace the original mod with this mod file.
No new savegame is required
So that the new stables are right on the map, sell old ones and buy new ones or rewrite them in placeable.xml in the savegame.
Here is my MountainHill2022 version 5.0.3.0
From version 5.0.2.1 to 5.0.3.0 you do NOT need a new savegame.
With the new animals from Susi & Wingi
A big thank you again to Wingi for releasing the animals :thanks:
The goat’s milk can be transported with the MK32 present in the map.
What has been fixed and changed in this version can be found in the “Versions” tab and in the description
The revamp script from “braeven” is required, which is a prerequisite for the map.
The script because it makes productions more diverse and has many advantages. Just look at it.
I also recommend the pallet autoloader specialization from Achimobil, which also loads the tobacco and hemp bales.
Here are a few key data about the map:
Snow roofs would be added everywhere on buildings from LS19.
Decoration depends on time, weather conditions and season.
Parasols, laundry, pool water is gone in winter, but there are street stamps in winter.
What else, you will see for yourself.
You cannot use what does not belong to you (pastures, stockyards, contractors, etc.)
ADDITIONAL FRUITS:
Rye, triticale, spelt, onion, carrots, red cabbage, white cabbage, poppy seeds, tobacco, hemp and hops (hops in the shop where wine can be bought)
2 harvesters for tobacco and hemp can be found in the map under “Vehicles > FM Modding”.
Trailers for molasses and biogas can be found in the map under “Devices > FM Modding”.
Grimme and RopaPack for earth fruits integrated in the shop “Vehicles/Devices > FM modding.
Hop harvester and cutter also available in the shop under FM modding.
ADDITIONAL PRODUCTION GOODS:
Hay pellets, straw pellets, wood pellets, molasses, bran, compost, seeds, cigars, cigarettes, lime, mineral fertilizers, liquid fertilizers, hemp oil, soybean oil, paper, empty pallets and beer.
The card is almost fully retracted with AutoDrive.
Main roads, secondary roads, country roads, country lanes, forests, points of sale, production facilities
What still has to be brought in is the seed, tobacco, beer, paper and lime production.
In addition, I leave it to you to drive in Farmerhof, Lohni and Viehhof.
Here is the link for the AutoDrive file AutoDrive course from V4 of Mountain Hill 2022
My thanks to Cleo, Bossy and Lambo who tested the map in the MP.