Here is the LS22 version of the production info hud of mine, known from LS 19.
Since the LS19 version was built on Global Company dialogues and methods, it had to be completely rebuilt.
The current version has the following possibilities:
– Display active productions and animal sheds with their remaining time per resource. Including the animal sheds for feed, water, and straw. Revamp Mix is also displayed as such.
– A production is only displayed if…
— it has less than 2 months remaining runtime.
— it has less than 50% fill level. (Except for Revamp Mix inputs, where this is ignored).
— The production line is activated.
– The display is sorted by remaining runtime, whichever runs empty or is empty first is at the top.
– Productions that are full are still above. These are displayed from a fill level of 95% so that they can be run down before production comes to a stop.
– Full animal houses can be switched off in the options.
– How many productions are displayed can be set in the options.
– The font size is adjustable.
– The position can be set to the top center, under the F1 menu, or under Vehicle Inspector Mod display.
– Input File types can be deactivated for display in the productions. Useful for Revamp Boosters that are not to be delivered.
– Revamp boosters can also be completely deactivated in the settings.
– The list is updated every 5 seconds.
Production overview:
– This shows all fill types and how much of them is needed.
– The overview can be switched to per year, month or hour.
– The yearly view shows the estimated acreage needed for crops (without PF or bonuses).
Sales help:
– If the sales price trigger mod is installed, it is displayed if the price is good and the products are available for sale.
The following applies here:
– A sales price must be set in the sales price trigger and this must be exceeded.
– The quantity selected in the options must be available in a silo or production (no animal sheds).
– The display shows what can be fetched from were and sold to where.
Wishes and suggestions for improvement as well as error messages are always welcome.
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