Changelog 1.2.7.0:
Mud Color can use the “Mud System” mod’s field wetness value to keep mud color until fields dry.
Changelog 1.0.0.1:
Hotfixed crashes caused by language detection code.
Changelog 1.0.0.2:
Fixed : Vehicles disabling real dirt color caused an error.
Changelog 1.0.1.2:
Fixed : ReadMe text files preventing mod use in Dedicated Servers.
Changelog 1.2.5.0:
Fixed: Independent wheel colors now works for all clients in Multiplayer.
Fixed: Vehicle dirt colors now synchronize for all clients when joining game in Multiplayer.
Note: The separate “Real Dirt Color Tracks” mod now works with Independent wheel colors in Multiplayer.
Changelog 1.2.5.2:
Fixed : Multiplayer error when using vehicles that don’t support Real Dirt Color.
Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment.
10 color variations including: Brown Dirt, Brown Mud, Red Dirt, Red Mud, Grass, Chaff, Manure, Slurry, Lime, and Snow.
Colors are blended back and forth using a variable speed.
2 modes available via xml settings file: “Simple mode” and “Independent wheel mode”.
Tweakable color change speed.
See files in your game’s “modSettings folder” for modding options / information.
Completely revised for FS22.