Simple Inspector shows a HUD overlay with vehicle statistics
Changelog:
v1.0.2.3 :
Format numbers with localization
Fix top-left display to play nice with Precision Farming
Add option to convert units for display
Add Beacon Light indicator option
Hide Inspector when positioned above map and chat is shown (MP)
v1.0.2.0 :
Add CoursePlay and AutoDrive time remaining display
v1.0.1.10 (since 1.0.0.0) :
Fix for missing fillLevel info on right justified displays.
Add damage indicator (default if tractor or attached implement is 80% damaged)
Add CoursePlay and AutoDrive AI detection
Hide conveyor belts, they don’t have any useful information to share.
Add option to zero pad field numbers less than 10
Make bold text optional
Add user name for controlled vehicles.
Compute fill percentage with maxMass respected when possible
Add optional alphabetic sorting of the list (uses purchase / tab order otherwise)
Add multiplayer farm awareness – allow filtering to just your farm, or all farms
Add option to change text size from settings, fix loading of text size from xml
Additional Feature: custom order per line
Add Support for Advanced Farm Manager
Add DEF level (optional, default off)
Display Options:
4 on screen placement locations – each corner of the display
Just your vehicles or all vehicles
Speed of vehicles
Fuel level of vehicles
On Field Status, optionally with Field number
Occupation status – Vanilla AI, AutoDrive, CoursePlay, user, or no-one
CoursePlay course progression and time remaining, if applicable
AutoDrive course time remaining, if applicable
Fill level of vehicle and attached implements
Damage warning if vehicle or attached implement is over threshold
Default Input Bindings:
Left Ctrl + Left Alt + Num Pad 9 : Reload configuration file from disk
Left Alt + Num Pad 9 : Toggle HUD Visibility