FS19 Maps

Sudharz Map v1.2.4 Mod


Welcome to the South Harz Nature Park and the green South Harz Karst landscape, which is unique in Europe, in the north of Thuringia!

Version 1.2.4
narrower streets / fields more realistically adapted to the streets
Road courses adapted more realistically in some places
Place Rodishain completely renewed
Hamlet sawmill completely renewed
Also other places embellished / recreated more realistically in some places
new PDA
other little things

The map extends from the outskirts of Nordhausen in the west to the border of SaxonyAnhalt in the east, about 10x4km area (real)!

Additionally required mod:
Global Company (download in Modhub)

Contents:
4fold map
20000 trees that can be felled (forests improved again compared to the LS17, sick dried up trees, bushes, tree stumps, branches, different soil textures)
Almost 2000 fruit trees (for more details on the harvest see below)
92 fields (a total of 255 buyable areas)
6 villages
Bought vehicles / equipment are delivered to the farm
moving fish / ducks / birds // planes / migratory birds
The landscape has also been beautified in many points and adapted to reality even further
Information boards, some with original images
Drivethrough silos larger and more spacious + 1 Usilo (total space for approx. 2,500,000 l of chopped material on the BGA area)
finer texture angles
Seeds and fertilizer can still be replenished from the upper courtyard
Prices adjusted
additional fruit: rye
Seasons ready (also adapted bushes in autumn and winter, etc.)

Production that was already on the map in LS17, started with Global Company:
Sägewerk in Petersdorf produces long wood pallets, are required for the pallet factory
Pallet factory in Petersdorf produces Euro pallets, which are required for fruit processing, dairy and cardboard plants
Kartonwerk in Steigerthal produces cardboard boxes, needed for greenhouses
Greenhouse in Petersdorf produces raspberries
Composting in Petersdorf produces compost, is needed for greenhouses and can be used as fertilizer

Sawmill in Steigerthal, here you get money for the tree trunks you have delivered and some wood chips fall off
Fruit harvest (apples, cherries, plums) also possible (cherries ripen in summer, apples and plums ripen in autumn)
Sale of fruits at the fruit stand in Buchholz in summer and autumn (in smaller quantities), or at the goods shop
Fruits can be processed into fruit juice in Stempeda and can be sold more expensive when selling goods
and much, much more …

Hints:
You can buy the “general” area right away, that is the area of ​​the villages, etc. I made this area extra very cheap (1 €).
If you would like to have an automatic door opener, you can load the mod “HoT AnimatedObject Extend” into the mod folder (the map is prepared for this)

Adjusting the score from V1.0 to V1.1:
in the savegame folder open the items.xml with e.g. Notepad ++ and search for the following “1308.6689 97.4750 104.8020” and replace with “1288.757 97.475 125.992”
Search again at the same place for “198.1070 131.2950 605.3930” and replace with “194.6870 131.2950 604.1330”

If you want to tip grain in halls, please also update a file, proceed as follows: you open the FS19_Suedharz_Map and click on maps, now you copy the mapDE.i3d.colMap.grle and add it to your savegame folder , now you delete the file tipColMap.grle in the savegame folder and rename the mapDE.i3d.colMap.grle to tipColMap.grle

I would like to thank all modders for the great models that I have installed on my map!
Special thanks also go to the community of the forum “lsmodcompany.com”, who always stood by my side with one or the other problem and helped me, many thanks to you guys !!!

And now I wish you a lot of fun with the map!

If you like it, I would be very happy if you rate the map positively and press a recommendation! ;)
And it would be great if someone could be found who would create one or the other great introduction video, thank you for that !!!

 

Credits
Sheldon new in LS19: new trees (Ash): farmerfivetom horse hall: Ready seven_bar_gate_four_meter: Dorset U-Fahrsilo: RB Modding Fahrsilos: Desperados93 Barn Placeable: *** ADOLF *** Hedges: Lancyboi and ShyWizard Small shelter: Steffen30muc: Forest barrier MR_Unterfranken Ducato AI cars: Dutch-Modding combined heat and power station: stefan1997 Klee, Lucerne: The-Alien-Paul and Modelleicher wire fence: RWModding pig shelter: Foo Farmer Wooden fence: Azorees Pgr_Ruine LS2017: Arii wooden fence: entalein Halloween Pack: raulycristi - new in LS17: raulycristi FOR1New in LS17: WHEAT / BARLEY / RAPE / MAIZE / SUGARBEETS / POTATOES: Eribus AdditionalMapTypes: Blacksheep - RC-Devil Horses: Mike-Modding House by DBL: DBL Milk sales trigger: Marhu, Converted to FS17 Blacksheep Lightswitches: Niggels - VertexDezign Ackerschacht: Xeilerkasten ( RC-Devil) new Houses: goldfox GALVANIZED WATER TROUGH: The Mod Co. (Chocolatecake2001) Barrier set: Desperados93 Tree supports and sweep protection: Cr ouwler Daylight-Script: kevink98 FliegenderAdler: BulldozerXL sawmill: kevink98 Dairy: LS-Player94 Svapa Agro production (greenhouse, pallet factory, cardboard manufacture): Zews foliage_ForestUndergrowth: sebaj fruit trees / warehouse (revised by me): Rosenthaler PROS0xboSdorf Hochsummel forgot someone, I want to apologize! Then write to me and I\'ll sign you in! Thanks again to everyone!

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