DANGER!
New save game is mandatory!
Update 2.1.0.0 BETA2:
– Fixes/adjustments
– Changes to XMLs (vehicles & placeables)
– Bale storage (horses, sheep, pigs) emptied
– Bale storage (yard) contents slightly reduced
– Removed the shadow effect of the lights on many buildings
– Contents of the fillable BigBox and wooden crate increased from 1000l to 2000l
– Fixed: AI PickUp Wheels
– Fixed: Colli of the UHT milk range
Changes:
– Rabbit:
– Straw addition removed from the stable
– BonSilage range:
– The palette from the base game was added to the map and can now be transported without a “strong pawn”.
– Can be found in the purchase menu under “Pallets –> Consumables”
– Court:
– BigBag filling system at the cowshed. This means that alfalfa pellets can be filled into BigBags for easier feeding to rabbits and chickens
NEW on the map:
– Farmers Market:
– There is now a Farmers Market next to the supermarket. There you can sell your goods at certain stands
– You can sell all pallets at the house. Everything that is accepted is written on the board. Cooking oil coming soon
– FarmersMarket open from 6 a.m. to 2 p.m. No sales possible after 2 p.m
– Contract bottler/packer:
– The pallets can now be stored/retrieved from the hall. The GIANTS ObjectStorage was installed for this purpose. Only the pallets can be stored by the packer
– ATTENTION: It is recommended NOT to fully tap the bearing. The more pallets are stored, the more the performance (FPS) drops. It is recommended to store half (160 of 320).