Modpack for those who would like to have a more elaborate vegetable farm.
Version 1.0.1
Removed superfluous fill type in the washing system
The vegetable farm for standard cards:
Basic production:
Elderberry field
– produces elderberries and rotten vegetables
Greenhouse/foil tunnel
– produces asparagus, cauliflower, spring onions, cucumbers, garlic, mushrooms and rotten vegetables
Further processing:
Crusher/shredder
– processes rotten vegetables into organic material (bulk material or big bag)
Compost silos S/M/L
– processes organic material, shredded material or grass into compost
Composter
– processes organic material into compost more quickly (bulk material or big bag)
Washing system
– processes potatoes into washed potatoes and rotten vegetables
Storage:
Vegetable hall
– storage hall for potatoes/sugar beets as bulk material
– storage hall for produced vegetables as pallet storage
Point of sale:
– for all The sales points already included on the cards apply to the types of vegetables
– for rotten vegetables there is the collection container of the local pig feed producer
Decoration:
– Farm sign
Additional:
– Front weights in 1000/1500 kg
Version for cards with onions:
Washing system
– processes potatoes/onions into washed potatoes/onions and rotten vegetables
Vegetable hall
– Storage hall for potatoes/onions as bulk goods
Version for the NF March 4x:
Vegetable hall
– Storage hall for potatoes/onions as bulk goods
All productions require maintenance and/or electrical charging
The washing system also produces waste water, which can be used as a booster in vegetable cultivation.
Compost can be sold at the sales points for bark mulch.
Production Revamp required for all three versions.